See. Think. Make.
I've spent my career doing these at the intersection of People, Technology, and Design.
From leading the team that shipped Fury3, Microsoft’s first PC game for Windows 95 to physical prototyping for wearable smart products, I’ve tackled an eclectic mix of early stage projects from computer games, to automobile computers, online education platforms, and smart things.
I am currently the founder at XOBXOB, where I focus on seeing, thinking, and making in the rapidly emerging world where everything is connected.